Space Pizza is a ZX Spectrum Next game currently in development, with delivery scheduled for 2026.
Scenario
The Year Is 2086...
Deep within a battered asteroid, far beyond the usual delivery area, lies a top-secret government installation.
Hundreds of scientists, miners and suspicious-looking men in white coats toil around the clock on projects so secret that even they have forgotten what they are doing.
For years, the base has survived meteor storms, alien attacks, reactor failures and at least one unfortunate incident involving an experimental matter transporter.
But tonight, it faces its greatest crisis yet...
The workers are hungry!
A freak asteroid storm has destroyed the base canteen, the emergency food dispensers are serving nothing but cold porridge, and the last delivery pilot sent into the complex has mysteriously failed to return.
With tempers rising and several important scientists threatening to go on strike, the government sends out a desperate call for help.
And that is where you come in!
You are the galaxyโs fastest, possibly only, interstellar pizza courier. Your orders are simple: load your delivery craft with the hottest pizzas in the sector, enter the asteroid and feed the hungry workers before the entire installation descends into chaos!
But there is one small problem: the customers are scattered throughout the complex, from the busy upper levels to the deepest and most heavily restricted chambers. Every successful delivery sends you farther into the asteroid, where the corridors become more treacherous and the customers considerably harder to reach.
Navigate twisting tunnels, dodge dangerous machinery and time your journey through deadly laser barriers. Activate mysterious portal systems to reach sealed areas, and keep a careful watch for anything lurking in the darkness.
Speed is important, but so is survival. One careless move could scatter your precious cargo across several square miles of government property and earn you a strongly worded complaint from Central Catering Command!
Somewhere in the lowest levels, the final customers are waiting.
Nobody knows what secret work is being carried out down there. Nobody knows what happened to the previous delivery pilot. And nobody knows who ordered the one with extra mushrooms!
Only the bravest pilot can reach the heart of the complex. Only the most skilful courier can satisfy every customer.
Can you complete every delivery, uncover the secrets of the asteroid and return as the greatest interstellar pizza courier of all time?
There is only one way to find out!
Features
Delivery Briefing
- Fast, colourful arcade gameplay created especially for the ZX Spectrum Next.
- Explore an enormous government complex hidden inside an asteroid.
- Deliver pizzas across increasingly dangerous levels.
- Skilfully negotiate deadly, carefully timed laser barriers.
- Local high-score tables for the finest delivery pilots.
- Online score synchronisation, compete with other players!
- Redefinable keyboard controls.
- An irresistible โjust one more deliveryโ challenge.
Availability
In Development
Space Pizza is currently in development for the ZX Spectrum Next and will be released no later than Q4 2026.
Follow Atomic Windmill on itch.io to receive development news and release updates.
System Requirements
Launch Hardware
- ZX Spectrum Next.
- 2MB RAM.
- You can also use an emulator. I recommend the amazing Mike Dailyโs CSpect as itโs awesome and the game was developed using this, so I know it works 100%.
- You may also be able to use a clone such as the N-GO, or FPGA devices like MiSTer or SiDi using the Spectrum Next cores.
Credits
Mission Crew
- Published By
- Atomic Windmill
- Developed By
- Gary Pinkett
- Pixel-Art By
- Gary Pinkett
- Play-Tested By
- Tim Drew
- Em00k
- Without NextBuild Studio this game wouldnโt exist.
Online Leaderboards
Chase The Top Slice
Compete for global hi-scores and fastest level times, with separate boards for standard and expert play.
Screenshots
Fresh From The Next
Custom Tools
GFX And Levels Built Online
Every piece of Space Pizza GFX and every level layout is created with my own browser-based ZX Spectrum Next tools.
Platform
ZX Next
Status
In Dev
Release
2026